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 Post subject: What type of game should we make next?
PostPosted: Mon Dec 03, 2012 6:32 pm 
Site Admin

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Thanked: 663 times
We want your help! We're looking for ideas to create an innovative new flash game. Adventure, puzzle, strategy, tower defense, etc. Share your ideas and what makes your game idea unique from all the other flash games out there. You could see your idea brought to life by us :)

We aren't looking to do another Castaway at this time, so please do not suggest this.


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 Post subject: Re: What type of game should we make next?
PostPosted: Mon Dec 03, 2012 7:33 pm 

Posts: 367
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make a game were you start out with a small village with 6 people in it and you have to make it grow and get the stuff you need to do so ive been wanting to play a game like this

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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 12:25 am 

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how about one game that has all that here it is you start with a small empire and slowly
make it biger with every level

charecters to costme. ;)

pets to raise and horses to ride and costom with armer and eqipment for anyone to trade with other players and battle whith each other and make your horse as strong as posible. :cool:

once a week have a contest and the winner gets exlucive armer and items for you and your horse to use and wear. :thumbs_up:


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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 8:31 am 
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Easy to make games to hardest
1. A avatar fight like game. Link: http://avatarfight.com/
2. A Raze like game. Link: http://armorgames.com/play/5395/raze
3. A RPG where you beat up stuff and have pets to upgrade, kinda like Castaway but different.
4. Or a 3D game like WOW or AQW: Legend of Lore

And if you want you could put it on Steam Greenlight.

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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 11:17 am 

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Whatever it be, if it has RPG elements I'll like it

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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 3:55 pm 

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i think it should be a sandbox game like minecraft in the way that you harvest materials and build but have some castaway elements like pets and the combat style from castaway 2.


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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 9:03 pm 
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Posts: 396
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Most of the ideas might be even bigger and harder than Mini Heroes.. :)

I think that good old classic TD could be good, but those launchers games aren't bad also :)

p.s. with entering the winter, maybe there can be done some small Xmas-themed game? Just to show to all that Likwid is back :)

i dont have any idea atm.. will have tomorrow I hope :P

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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 9:28 pm 

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Im fine with really any type of rpg that has a very expansive skill tree type of thing cause i like to replay games


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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 10:28 pm 

Posts: 382
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What about a.. uh.. very in-depth RPG tower defense? I would love that. By this I mean something along the lines of Castaway TD, but with lots of towers, lots of different abilities that you get if you put together different combinations of crystals, each tower being unique. Every time a type of tower kills an enemy, you get experience for that type, which makes it slightly better and unlocks new attacks and stuff..... this would be awesomely awesome. What do you think?

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Well hello there! Have a nice day! :D If you have anything nice to say, please post it on my profile, I will be glad to read :P You can also PM me. I'm friendly!! (95% of the times... the other times I just bite people, you know)


For this message the author gabrielok has received thanks from:
11rh10


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 Post subject: Re: What type of game should we make next?
PostPosted: Tue Dec 04, 2012 10:39 pm 
Site Admin

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gabrielok wrote:
What about a.. uh.. very in-depth RPG tower defense? I would love that. By this I mean something along the lines of Castaway TD, but with lots of towers, lots of different abilities that you get if you put together different combinations of crystals, each tower being unique. Every time a type of tower kills an enemy, you get experience for that type, which makes it slightly better and unlocks new attacks and stuff..... this would be awesomely awesome. What do you think?


Interesting. What are some examples of abilities and towers that we haven't used in Castaway Island?


For this message the author likwid has received thanks from:
11rh10


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